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Unforetold: Whichstone Animation Reel 2022-2024

Unforetold: Whitchstone is a cRPG developped for PC by Spearhead Games currently available on steam early access.
The materials presented here are a sample of my work between october 2022 to february 2024.
This include animations for characters abilities and skills, acting and screenplay for cinematic, POIs and NPCs animations.

Credits:
Character Artists: Emilie Boisvert and Ophélie Eygrier
VFX: Guillaume St-Charles
Environment Artists: Keisha Chauvin, Paul Capo and Elise Bartmann
Art direction: Yan Mongrain
Music: Vibe Avenue

Player's abilities and skills.
My mission was to create animations that fit the abilities design and/or revamp existing materials to increase responsivness in the player's experience.
Many casting animations were created to convey purposes of each spells.

My mission was to create actings and screenplay for each sequences. I focused on character and cameras.

Abilities animation "Concussive Blast". Comparison of the actual result in game and the raw animation in maya.

Abilities animation "Concussive Blast". Early steps of the animation process, roughs keyposes to communicate ideas to lead designer and art director.

Abilities animation "Concussive Blast". Early steps of the animation process, roughs keyposes to communicate ideas to lead designer and art director.

Abilities animation "Pistol Whip". Comparison of the actual result in game and the raw animation in maya.

Abilities animation "Pistol Whip". Early steps of the animation process, roughs keyposes to communicate ideas to lead designer and art director.

Abilities animation "Pistol Whip". Early steps of the animation process, roughs keyposes to communicate ideas to lead designer and art director.

Props animation for environment.
Animated with physics in Maya.

Monster combat animations, 3 abilities.